Sangu Full Texture
In the render
I am fairly happy with the outcome of Sangu. I enjoyed remodelling his head. Whilst remodelling, I realised how far I have come. This version of Sangu looks a lot better than the previous version. The topology is much neater and easier to work with and I found that I ran into less problems.
My favourite part of the whole process was texturing his face. I find it really satisfying working on the details. You can turn a basic matte model into something that looks realistic in such a short amount of time.
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