The Wonder Texture Rework Problem

 





When I plugged in the textures in Maya, they looked muddy, un-reflective and just not the way I wanted it. I was told that the reason it wasn't looking right was because the skydome is just pure white and so the material has nothing to reflect.

I began doing experiments to see if it was the skydome that was causing the problem. From the experiments i found, that the skydome wasn't the problem. I put this part of the project on hold whilst i dealt with everything else.








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