Posts

Reflective Statement

  Reflective Statement  The Major project has been my favourite out of the three stages. I feel like I had much better time management. I didn’t feel rushed at any point, and I think that is because I had everything planned out and I knew what I had to get done by a certain point. I set myself personal deadlines on the way and made sure I stuck by them so I could complete everything I needed to complete in time. It was really satisfying seeing all the work I completed over the three stages come together as one big project.    I have learnt a lot of new skills during the Major project. Skills that I will take further. I am now much more confident in Maya and animating as a whole.     I am happy with the outcome of the project. I am pleased with my animation, and it has turned out better than I thought it would.   I am looking forward to taking things further with animation. 

Major Art Of

Link to Art Of:   https://drive.google.com/file/d/1pn9v5b75hPCQkzh5q2CUVlPDmTSyCVXR/view?usp=share_link

Final Animation

Link to the animation: https://youtu.be/PvEfvMuvvg4

Progress Write Up

 Today, I finished editing the final animation in Premier Pro. I found the editing process to be really fun. It made me realise how important editing is, and how it can transform the work into something that looks professional and well put together. I didn't have any problems with editing, since Premier Pro is a program that I use a lot and know well. I used quite a few effects, effects that I haven't used before. I used cross fade a few times, to smoothly blend scenes together. I didn't like the cold, hard cuts between scenes as they made the animation feel disjointed at times. The cross fade helps make the animation flow smoothly and therefore is easier to watch. A lot of films have a high contrast filter on them to bring out the colours of the animation. I wanted to do the same since Dekilios is quite a richly coloured planet. It was important that the pink plants, purple crystals, blue skies stood out, as they are all important characterises of the planet. This also hel...

Animation and Rendering Updates

 So far, I have animated six of my scenes. Four of these are scenes show The Wonder flying, the last of them, shows it landing on Dekilios. There is a big difference between the animation I am doing now and my most recent Pre-Viz. The ship now moves realistically and fluently. The ship also has a lot more movement, it often tilts and turns as it flies. I have also concentrated on making the ship look like it has some weight. When it turns, it has to tilt itself in a direction. It doesn't just dart around like it did before.  I have also improved the camera angles and camera movement. They are less disorientating and smoother.  The other two scenes, are the static shots of Dekilios. These haven't changed much since Pre-Viz.   The rendering process was quite a long and boring job. At first, I wanted to render on the computers at uni. When I went in, I imported one of my scenes over to a uni computer and realised that my textures hadn’t transferred over. This meant...

Rigging Yobi and Sangu's Jaws

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  I had a few problems with rigging their jaws. I had errors popping up, telling me that I couldn't skin the jaw because of skin clusters. There was also problems with painting the jaw's weights. No weights could be painted on the jaw. I spoke to Kim and we managed to work out what the problems were and fixed them.  Their jaws now work as they should. 

The Wonder Terminal

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  Before, the terminal screen was a green screen. However, I changed this and made a screen using Substance. I made a “connected screen” for when the brothers are speaking to Admiral Wakataha. Then, I made an “error screen” for when they are getting close to Dekilios and they lose signal. To animate the screen, I put the two on top of one another. When it was time for a screen change, I keyed the top screen to move down and the one below it to move up. They then swapped around. I also made a third screen. This screen was a black screen which was for when the screen flashes. I think that this is a great way to animate changing screens. It is simple but effective.